Cosmic Star Heroine Metacritic
Cosmic Star Heroine is far more than a simple send-up of some of the genre’s most beloved classics. It may imitate a similar art style and plot development, but it shows a good amount of innovation in some key areas. Particularly its combat system is packed with new and interesting ideas that require a good deal of attention paid during even rote battles. The variety of combat systems end up being as much of a drawback as an advantage late in the game, though, when lengthy skirmishes seem needlessly protracted.
What still remains is a fun, if not terribly demanding galactic romp to save the cosmos alongside a crew of colorful, if not terribly deep pals.
System Requirements (PC):Minimum:OS: Windows 7 32-bitProcessor: Dual Core CPU - 2.6ghzMemory: 4 GB RAMGraphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GTStorage: 2 GB available spaceRecommended:OS: Windows 7 64-bitProcessor: Core i5 3570, AMD FX-6300Memory: 8 GB RAMGraphics: 2GB of VRAM: GTX 750ti, Radeon HD 7850Storage: 2 GB available spaceThe Game Features:. The best of classic and modern RPGs!. Brisk pacing that respects your time! Save anywhere!. No separate battle screen! Battles take place directly in the areas that you explore!. 2D visual style straight from the height of gaming's 16-bit era!.
Animated cutscenes reminiscent of the Sega CD & Turbo Duo era!. Soundtrack by HyperDuck SoundWorks (Dust: An Elysian Tail). Over 100 minutes of music!. Innovative turn-based combat system that focuses on flow & strategy!. Your own spaceship!
Recruit new agents to help your home base grow!. 1080/60 with extremely minimal load times on the PS4. 4 difficulties - Tourist, Agent, Heroine, and Super-Spy. The Story:Alyssa L'Salle is one of the top secret agents at the Agency of Peace & Intelligence on the Planet Araenu. But when she uncovers a horrible conspiracy, she has to go rogue in order to save the day! Can Alyssa save the galaxy when everyone (and everything) is out to stop her?The Battle System:Combat takes place directly on the exploration maps (no separate battle screen).
No random battles; everything is pre-set and some battles can be avoided if you manage to sneak past the enemies.In combat, there's no MP. Instead, most abilities you have can only be used once until you use a Defend/Recharge move to restore everything.As you choose abilities, your character's style score goes up and as that goes up, your abilities become more effective. There are also a few 'Burst' abilities that you can use that will spend all of your existing style points for one massive effect. Every few turns, your characters will go into Hyper mode and abilities will deal double damage and ailments are more likely to work. Plan in advance to take advantage of hyper and style for combat success.. Additional Game Info:Home Base:At some point in the game, you get a spaceship which acts as your base of operations.
Aug 14, 2018 Cosmic Star Heroine is an homage to classic 90s sci-fi RPGS, and it works really well to evoke that sense of adventure. It may be a short affair, but its combat mechanics are tight, the drudgery of traditional JRPGs is wiped away by clever design decisions, and at fifteen bucks, it's well worth the price of entry.
There are a couple dozen NPCs you can recruit to join your spaceship 'town' and they give various bonusesCharacter Abilities:Every character gets about 20 personal abilities. You can also use programs as abilities, based on which shield (armor) you have equipped. As an example, Alyssa can equip a unique shield that lets you do a special unique two-person combo with each other character. They're like equippable mini-classes.Item Use:You start out with 3 slots to equip items and gain more slots as the game progresses.Early item examples:Shield Breaker - Ailment: Vulnerable (Enemy takes double damage from the next hit)Poison Mist - Ailment: Poison (Damage each turn. Only works on organic enemies)Aegis - Target ally takes only 1 HP of damage from the next hitSunglasses - Target ally gains 40% style (style affects damage & ailment success)Potion - Target ally regains 100 HP (Not reduced when ally is in desperate mode)Pain Pill - Target ally can enter desperate mode once with no style cost (Desperate mode normally costs 50/100% style depending on difficulty level. Desperate mode means that when a hit would kill you instead you go into negative HP and only die if your HP is still negative at the end of your turn. In desperate mode, you get a damage bonus and most heal effects are halved)Hyperizer - Target ally instantly goes into Hyper mode (Hyper mode occurs every X turns depending on the character and doubles your damage/ailment power for 1 turn)Game inspirations:Phantasy Star - Setting.
Inspiration to make the game in the first place (I wish there was a Phantasy Star V. Let's make the next best thing!)Chrono Trigger - Late 16-bit style. Battles on map.
Dual techs.Lunar: Eternal Blue - Tone. Music.Suikoden - Intrigue.
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Base building.. Gonna have to agree on the centered text; it's hard to read. Sorry!:PAnyway, CSH was one of the few games I've beaten in recent years and I greatly enjoyed it (disclaimer: I also put a lot of money into it when it was on Kickstarter because the idea resonated with me so much). It's a little too easy to break the combat system later on and there were too many playable characters for my taste (especially given the relatively brief length of the game), but it scratched my 'science fiction RPG' itch quite nicely. I know Zeboyd wants to do other things, but I'd love for them to do more CSH games that grow the universe in the way the Phantasy Star games did.