FireFall
Firefall is a free-to-play, open world PC action shooter developed by Red 5 Studios.
Contents.Gameplay Players wear, called, that grants health regeneration, and a retractable pair of wings that allows players to. Each Battleframe has a unique main weapon, a standard secondary weapon, a set of three unique abilities, and a fourth special ability that charges while the player is in combat. There are five main types of Battleframes. The player begins with the standard issue version of each of the five types of Battleframes, and can change between them freely.
Players by completing missions and collect equipment from downed enemies to further enhance their Battleframe's attributes or to add entirely new features to their weapons and abilities. Upon fully leveling their Battleframe, the player is awarded a token that allows them to an Advanced Battleframe with additional specialized weapons and abilities.Much of the combat is influenced by, a game the lead designer worked on previously, and centers around the use of.
This feature adds a third dimension to combat that allows the player remain in the air for long periods of time and to quickly travel to the tops of buildings. A retractable pair of wings further enhances the emphasis on the third-dimension as players are able to dive-bomb enemy positions or quickly escape hazardous situations.In zones, the player can engage in: dynamically generated missions and events that at fixed locations throughout the open world, encounters that spawn at the player's location, on-demand missions that the player choose when and where to spawn, and world events that bring players together either to fight off the game's antagonist or to participate in group activities. The core goal of these missions is to allow the player to level up and acquire resources and equipment. Friendly fire and combat is disabled by default, but a player can declare a duel with another player and engage in combat.Once the player has fully leveled their Battleframe, the player can then choose to engage in: an zone to collect additional resources, or max-level zones and where they bring the fight to the game's main antagonist in large scale battles. These missions also push the game's forward as most of the story is told through instanced missions. At this point, the player's core goal changes from leveling up and acquiring resources and equipment to fighting to keep the player's playable zones from falling to the game's antagonist and acquiring notoriety in the game's competitive leader boards.The automatically creates or shuts down the number of available in order to prevent overcrowding in the game world.
The spawn rate of missions is likewise adjusted to scale with the number of players online to prevent the players from getting bored or overwhelmed. Firefall's servers use through to scale the number of servers to fit demand, automatically acquiring more CPU and memory during peak hours and releasing them when they are no longer needed. The game server places players on shards where they are most likely to become a part of an by prioritizing shards with the player's friends. If the player is not a part of a clan or does not have any friends available, the server tries to place the player on the same shard for each of their gameplay sessions in order build familiarity with the other players who happen to share the same play-space.
Players can jump between shards by joining squads with friends or clanmates.The game has a with features designed to deter. The directly interfaces with, which allow players to their play sessions without requiring a third-party application. Synopsis The Firefall is an event that takes place in 2178 after an predicted to be a near miss gets caught by the 's gravity and crashes into. The catastrophe plummets mankind into a dark age known as the Nine Year Winter and many large governments, including that of the United States, collapse. During the dark age, scientists discover a new substance called Crystite from the asteroid fragments. Found to be a powerful energy source, Crystite fuels the reconstruction and a new golden age of mankind.
Despite the seemingly unlimited potential of Crystite, mankind wanted more and followed the trajectory of the Asteroid to Alpha Prime, a star system in. With the first massive loads of Crystite arriving from Alpha Prime, the governments of Earth, unified under The Accord, began construction of the Arclight, a warship that achieves travel by folding space in a process known as Arcfolding. The purpose of the Arclight was to prevent a potential revolt on Alpha Prime that would cripple Earth's economy due to mankind's reliance on Crystite.
As the Arclight began its first attempt at faster-than-light travel in 2233, its large engines rips a hole in space that allows the Melding, an extra-dimensional energy storm, to emerge. Unable to complete the Arcfold, the Arclight crashes outside of, Brazil. The Melding engulfs most of Earth with the exception of areas near and surrounding the wreckage of the Arclight, now used as a base by The Accord, with its engines being used to keep the Melding at bay.The playable story takes place four years after the Arclight's attempt to fold space, known as M-Day.
The Melding has transformed Earth, mutating the wildlife and reshaping the landscape. The Melding is lethal to the player, which keeps the player constrained to the playable area. The player assumes the role of a working for The Accord. Crystite acts as an that is rewarded to the player for completing missions.
The main antagonist is the Chosen, who appear to be humans transformed by the Melding. Secondary antagonists include: Bandits, humans who refuse to join the Accord; Aranhas, an spider-like insectoid accidentally brought over from Alpha Prime; and wildlife transformed by the Melding. The players' main objective is to aid in mankind's survival and to ultimately defeat the Chosen and repel the Melding. Development history. Firefall promotion at 2012Firefall used a custom server and graphics engine with its based on Offset Engine by that was sold to in February 2008. Offset Engine was originally built for Offset Software's first person shooter Project Offset that was cancelled in 2010 by Intel due to the failure of.
Red 5 Studios relationship with gave them full access to, which they heavily modified to suit their needs. Modifications to the Offset Engine include a custom texture streaming engine, a character and terrain system designed to handle hundreds of players in a large open world, a vegetation and prop system, custom lighting and FX, and integration of onto the server-side. The server code is built in-house.Firefall was under development for over five years with its title undergoing several internal name changes before it was officially announced on September 3, 2010 at the in Seattle where it received high praise. The game became available to the public for the first time at where Red 5 held a live multiplayer tournament. The game entered its first test on September 2, 2011, and began continuous 24/7 closed beta testing on April 2, 2012 with the being dropped April 6 during.
The game began on August 24, 2012 allowing players to purchase cosmetic items and time compression bonuses that allows players to more quickly. A founders pack that allowed players to purchase access to the closed beta was offered on August 28, 2012.During this time, the game announced $1 million in prize money for its PvP tournament throughout 2013 in order to stimulate its eSports program. The game entered on July 9, 2013. After meeting limited success with its eSports Program, instanced PvP was removed from the game and none of the previously announced $1 million was paid out to the players.
Firefall has made numerous changes to its core systems throughout its beta phase: iterating on different, trying different, and testing different implementations of its mission types and back-end server technologies. The open beta ended on July 29, 2014 with the game being released on or through an in house installer.The art style in Firefall is primarily inspired by 's, and 's. The Firefall Original Soundtrack was composed by Michael Bross and Boon Sim during beta with Chris Lord & JJ Lee composing additional soundtracks for the game's release. Developer Red 5 Studios.
OfIndustryFounded2005Defunct2016Headquarters,WebsiteRed 5 Studios was an American that was known for its high ratio of former employees of. The founders previously worked on. Was a team lead, William Petras was, and Taewon Yun was part of the company's Korean operation which oversaw the launch of World of Warcraft in Asia. The company's only game release was Firefall.History In early 2007, Red 5 Studios launched a campaign to increase the size of the organization by recruiting the top game developers in the industry. Citing a lack of success using conventional recruiting methods, Red 5 turned to San Francisco-based Pool and Orange County-based Airbag Industries, to help them send a personalized recruiting pitch to each of the 100 prospective hires. In early February, the project was completed, and each of the 'dream hires' was delivered a package containing 5 nested art boxes, with an containing a personalized message in the center. As of June 2007, three of the candidates had joined Red 5, and a fourth was being interviewed.On April 23, 2009, Red 5 Studios announced the closing of their Shanghai office.
In January 2010 Red 5 laid off about 30 people. In March 2010, it was revealed that Chinese company has acquired a majority stake in Red 5.On September 8, 2010, Red 5 Studios revealed Firefall at in. Folklore meaning in tamil. In July 2011, Red 5 announced a collaboration with, author of the science fiction novel, as writer of the Firefall story as well as the creation of a novel co-written by his daughter Emily Janice Card and drawn. In August, 2011 after PAX Prime, Red 5 began testing on Firefall.On September 30, 2011 it was announced that Red 5 Singapore, a wholly owned subsidiary of The9, would substitute for publishing in all of the countries worldwide other than the United States, Canada and European countries.
On October 21, 2011 Chinese company The9 established Red 5 Singapore to handle game operations in Asia.Red 5 Studios pulled support from 2012 in protest of the 's support of. Mark Kern instead created League for Gamers with the 50,000 dollars intended to be spent on E3. Red 5 announced it is to open a new 30-man office in, Ireland, initially dedicated to European support and for the upcoming free-to-play shooter Firefall.On December 20, 2013, Red 5 Board of Directors voted out Mark Kern of position, Kern was the last of Red 5′s four founders with the company, all of whom formerly worked at Blizzard Entertainment.On May 26, 2015, Chris Whiteside, the former lead producer of on, then the design director for, attended an interview as a member of Red 5 Studios, stated “We’ve been through the fire, and we’ve grown close. These guys (Red 5 Studios) have bonded into a truly collaborative business, and our overall plan is to become the best online world building studio in the business. We know what people remember from our checkered past, but we know we can prove we’ve come through the fire and controversy ready and raring.”Red 5 Studios in November 2015 laid off 40 employees (including Chris Whiteside) and several more in December 2015. On December 25, 2015 many employees did not receive their paycheck instead receiving a letter: 'Hi Team, I regret to inform you that Red5 currently does not have the funds necessary to meet our scheduled for today Friday, December 25.
Due to this, there will not be payroll paid this week. Red5 and The9, our parent company, is currently working to resolve this, during the holidays, as soon as possible.
We are hopeful we’ll be able to resolve this and will update the team immediately.' In July 2016, all of the Red5 development team, including the community manager FadedPez, had been fired.
There were no official statements regarding the future of Firefall from The9, but it was confirmed that the were still on, however the for new players were not. As of July 7, 2017, the servers were officially shut down. Reception. Red 5 Studios. Archived from on 7 July 2012. Retrieved 14 July 2014.
^ Buchanan, Levi (3 September 2010). Retrieved 14 July 2014. ^. Red 5 Studios. 2 September 2011. Retrieved 3 September 2011. ^.
Red 5 Studios. 18 April 2013. Retrieved 18 May 2013.
Official Red 5 Studios. Red 5 Studios. Retrieved 14 July 2014. VanOrd, Kevin (8 July 2014). CBS Interactive. Retrieved 14 July 2014.
Archived from on 2017-08-01. Retrieved 2017-07-07. CS1 maint: archived copy as title. ^ Red 5 Studios (29 July 2014). Red 5 Studios, Garena. Scene: New User Introduction.
Tito, Greg (7 April 2012). The Escapist. Retrieved 14 July 2014. ^. Red 5 Studios.
Retrieved 14 July 2014. Gazimoff (20 February 2013). Retrieved 14 July 2014. 12 July 2014. Retrieved 14 July 2014. Kern, Mark 'Grummz' (21 July 2013).
Firefall Official Forums. Red 5 Studios.
Retrieved 14 July 2014. McGrath, Tori (13 February 2014). GameBreaker Media Group. Archived from on 20 July 2014. Retrieved 14 July 2014. Makuch, Eddie (13 February 2014).
CBS Interactive. Retrieved 14 July 2014.
Macauley, James 'Thrasher' (12 September 2010). Firefall Official Forums. Red 5 Studios. Retrieved 14 July 2014. Kern, Mark 'Grummz' (31 July 2011). Firefall Official Forums. Red 5 Studios.
Retrieved 14 July 2014. Dee (8 February 2011). Archived from on 20 June 2012. Retrieved 14 July 2014. Dewald, Matt 'Phobos' (29 March 2012). Red 5 Studios. Retrieved 29 March 2012.
Red 5 Studios. 24 August 2012. Retrieved 14 July 2014. Reahard, Jef (28 August 2014). Archived from on 20 July 2014.
Retrieved 14 July 2014. Martuk (16 August 2012).
Master Games International. Retrieved 14 July 2014. Kern, Mark (12 September 2013). Red 5 Studios. Retrieved 14 July 2014.
Firefall Official Forums. Red 5 Studios. Retrieved 14 July 2014. Downloadable Firefall Concept Art Booklet. Red 5 Studios.
14 July 2014. P. 2., Game Tycoon. Covel, Simona, Wall Street Journal, June 4, 2007. Accessed September 20, 2007. 2009-05-05 at the The Tribe Grows.
Source: Red 5 Studios Lays Off Workers., Red 5 Studios. July 1, 2011. The9 substitutes Webzen for Asian Publishing., Red 5 Singapore. Scimeca, Dennis (January 18, 2012). Ars Technica.
Martin, Matt (May 30, 2012). Hornshaw, Phil (December 20, 2013). GameFront. Murphy, William (May 26, 2015). MMORPG.com. ^. Retrieved 2015-12-28.
title= Faded Pez July 25, 2016 Twitter: No longer with Red 5 as of today. Archived from on 2017-08-01. Retrieved 2017-07-07. CS1 maint: archived copy as title. Retrieved 2016-01-24.External links.