Lost In Blue 3 Ship

Lost In Blue 3 Ship Average ratng: 4,6/5 874 votes

In Lost in Blue 3, players guide one of two stranded characters, each with its own personal history, through exotic locales on a mysterious island while surviving the elements to stay alive. Players can work alone or cooperatively with other characters to gather food, explore the island and hunt dangerous wildlife.Completing one character’s storyline will unlock the storylines of two additional characters, allowing players to explore the island in different ways, experience new storylines and uncover different endings. All together, there are four different playable characters.More than 20 mini-games included in Lost in Blue 3 encompass all aspects of an island adventure, including rafting down rivers and communicating with dolphins.

In addition, players can challenge their friends to cooking battles via Multi-Card play, or use Single Card Download play to share special mini-games. Wildstar online server status.

Lost in Blue
Developer(s)Konami
Publisher(s)Konami
Director(s)Kazuhiko Takata
Producer(s)Masahiro Ueno
Programmer(s)Hideya Sugiyama
Kenji Yamamoto
Jeffrey Liao
Hawi Stecher
Writer(s)Mari Yamaha
Composer(s)Stephen Geering
Platform(s)Nintendo DS
Release
  • JP: August 25, 2005
  • NA: September 27, 2005
  • EU: November 11, 2005
Genre(s)Survival
Mode(s)Single player

Lost in Blue is a sandbox style video game for the Nintendo DS handheld system, and is a continuation of Konami's Survival Kids series. Lost in Blue follows two young teenagers, Keith and Skye, who struggle for survival on a deserted island. The player must learn to use the island's natural resources to create a makeshift home away from home. The sequel, Lost in Blue 2, was released two years later. A third installment of the series, Lost in Blue 3, was released on December 20, 2007 in Japan.

Due to an undershipment, the game was difficult to find in the months following its North American release.

Gameplay[edit]

Lost in Blue's gameplay makes extensive use of the system's touchscreen and microphone features. In the fire building sequence, the player must alternate pressing of the L and R buttons in order to build enough friction on the wood, and then blow into the DS's microphone to successfully ignite the fire. If the player later gets a fire maker with bow, he or she can press L or R and it will automatically fill up, allowing the player to blow into the microphone and finishing the fire. The touch screen interface is used for navigating menus, and the island can be explored and interacted with using either the touch screen or the standard control buttons.

May 21, 2008  Where the Jack and Amy of Lost in Blue 2 were equally capable, Lost in Blue 3's girl characters can't use a bow or rod, and the boys.

The game's primary action takes place on the touch screen, while the top screen is used to display Keith and Skye's health, which is categorized by hunger, thirst, stamina, and hit points. If the thirst or energy categories hit zero, the character's hit points will begin to drop. It is also possible for other conditions, such as passing out due to lack of stamina, to occur. The player loses if either Keith or Skye runs out of hit points and dies. Players must multitask in micromanaging both characters' vital statistics while also exploring the island.

The game's primary protagonist is Keith, who must lead Skye around the island by hand due to her poor eyesight. Upon completing the game, a 'Skye Mode' is unlocked which allows the player to play the entire game from Skye's perspective. In this mode, she can freely move about the island without assistance, although she is unable to climb as Keith can, severely limiting her range of travel.

Table of Contents.About Maskgun Multiplayer Fps HackIf you ask a gamer, what the most annoying part of a game is, the answer will be ‘paying money for buying resources ’. You do not need to spend a lot of money to purchase Diamonds anymore.What is the solution then? Maskgun hack. The time has changed now.

Story[edit]

Lost in Blue is not a linear game in its gameplay and its multiple endings provide a different story nearly every time one plays through it. The story advances through exploration of the island, which consists almost entirely of moving deeper inland into the island and uncovering its secrets. Some days may not be spent exploring and advancing the story but rather by just trying to survive by collecting food, building furniture, and so on.

The story begins with the protagonists riding on ship when a massive storm causes the vessel to sink. In the commotion, Skye manages to get on a liferaft while Keith plunges into the water, at which point he loses consciousness.

Keith wakes up on the beach of the south side of a deserted island. After exploring his surroundings, he finds shelter in a cave. The next day, Keith crosses a nearby river and finds Skye asleep next to her raft, which is apparently undamaged. After she wakes up, Keith and Skye meet for the first time and she tells him that she can't see very well because she has lost her glasses. Keith offers to help her look for her glasses, but accidentally steps on them during the search. With Skye's vision severely impaired, she becomes dependent on Keith to guide her safely around the island.

Lost in blue 3 old ship

The two return to the cave and make a home. In the following days, Keith enters a routine of leaving the cave to explore the island and gather food and supplies, and Skye helps by preparing meals. Keith also brings Skye along with him on occasion when he finds an area of the island that he can't traverse by himself.

During his explorations, Keith comes across some ancient ruins on the island that are clearly man-made and filled with various puzzles. Eventually making his way to the other end of the temple, he discovers that there are in fact other people on the island, but his joy turns to caution when he overhears a conversation between the two men discussing their orders to kill intruders. Keith decides to stealthily slip past them to try to use them to escape the island. Sneaking into the bandits' hideout, Keith discovers a ship and, after uncovering what information he can, returns to Skye.

When Keith returns to the bandits' hideout, he discovers that the guards have shaped up and are more vigilant. He also discovers a uniform that he can use as a disguise to sneak into the hideout. When the teens finally escape together, they end up in civilization again. The ending varies depending on Keith's relationship with Skye.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic69/100[1]
Review scores
PublicationScore
1Up.comB[2]
EGM7.17/10[3]
Eurogamer6/10[4]
Game Informer7/10[5]
GameSpot7.3/10[6]
GameSpy[7]
GameZone7/10[8]
IGN6.8/10[9]
Nintendo Power8/10[10]
X-Play[11]
Detroit Free Press[12]

The game received 'average' reviews according to video game review aggregatorMetacritic.[1]

References[edit]

  1. ^ ab'Lost in Blue for DS Reviews'. Metacritic. Retrieved January 4, 2016.
  2. ^Parish, Jeremy (September 27, 2005). 'Lost in Blue'. 1UP.com. Archived from the original on May 27, 2016. Retrieved January 4, 2016.
  3. ^EGM staff (November 2005). 'Lost in Blue'. Electronic Gaming Monthly (197): 162.
  4. ^Walker, John (October 26, 2005). 'Lost In Blue'. Eurogamer. Retrieved January 4, 2016.
  5. ^'Lost in Blue'. Game Informer (150): 152. October 2005.
  6. ^Massimilla, Bethany (October 6, 2005). 'Lost in Blue Review'. GameSpot. Retrieved January 4, 2016.
  7. ^Leeper, Justin (October 10, 2005). 'GameSpy: Lost In Blue'. GameSpy. Retrieved January 4, 2016.
  8. ^Sandoval, Angelina (October 17, 2005). 'Lost in Blue - NDS - Review'. GameZone. Archived from the original on September 28, 2008. Retrieved January 4, 2016.
  9. ^Nix, Marc (September 28, 2005). 'Lost in Blue'. IGN. Retrieved January 4, 2016.
  10. ^'Lost in Blue'. Nintendo Power. 197: 112. November 2005.
  11. ^Sewart, Greg (November 29, 2005). 'Lost in Blue Review'. X-Play. Archived from the original on December 27, 2005. Retrieved January 4, 2016.
  12. ^Huschka, Ryan; Campbell, Craig (November 6, 2005). 'RECENT RELEASES'. Detroit Free Press. Retrieved January 4, 2016.

External links[edit]

  • Lost in Blue at MobyGames
  • Lost in Blue at Nintendo.com (archives of the original at the Internet Archive)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Lost_in_Blue&oldid=924677232'